For example, Ryujinx is used as a reference throughout the project thanks to its accuracy, and the shader compiler used in Skyline is a fork of yuzu's. As I was told by one of the developers, Skyline is extremely specific to just Android devices and has been built from the ground up following that philosophy - all while making use of community projects to assist its development. To roll back a little bit, Skyline has been in development for over a year now, and only recently did some games become playable.
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